Blend Mode

Applies the blend mode to the input graphics. Setting this allows for customizing how overlapping content is composited together.

Interface

Inputs

ParameterDetailsPossible Types
Content

The layer stack that will be composited when rendering.

Primary Input

Table<Color>
Table<GradientStops>
Table<Graphic>
Table<Raster>
Table<Vector>
Blend Mode

The choice of equation that controls how brightness and color blends between overlapping pixels.

Default: Normal

BlendMode

Outputs

ProductDetailsPossible Types
Result

The value produced by the node operation.

Primary Output

Table<Graphic>
Table<Vector>
Table<Raster>
Table<Color>
Table<GradientStops>