Data: Animation

Nodes in this category enable the creation of animated, real-time, and interactive motion graphics involving parameters that change over time.

These nodes require that playback is activated by pressing the play button above the viewport.

Nodes

NodeDetailsPossible Types
Animation Time

Produces the time, in seconds on the timeline, since the beginning of animation playback.

→ Number
→ Number[]
Evaluate Curve

Evaluate the value of an animation curve

→ Number
→ Number[]
Pointer Position

Produces the current position of the user's pointer within the document canvas.

→ Vec2
Real Time

Produces a chosen representation of the current real time and date (in UTC) based on the system clock.

→ Number
→ Number[]
Step Animation Time

Node description coming soon.

Bool → Bool
Integer → Integer
Number → Number
String → String
Transform → Transform
Footprint → Footprint
Vec2 → Vec2
Vector → Vector
Graphic → Graphic
Raster → Raster
Color → Color
Gradient → Gradient
Artboard → Artboard
String[] → String[]
Number[] → Number[]
Vec2[] → Vec2[]
Vector[] → Vector[]
Graphic[] → Graphic[]
Raster[] → Raster[]
Color[] → Color[]
Gradient[] → Gradient[]
Artboard[] → Artboard[]
Step Real Time

Node description coming soon.

Bool → Bool
Integer → Integer
Number → Number
String → String
Transform → Transform
Footprint → Footprint
Vec2 → Vec2
Vector → Vector
Graphic → Graphic
Raster → Raster
Color → Color
Gradient → Gradient
Artboard → Artboard
String[] → String[]
Number[] → Number[]
Vec2[] → Vec2[]
Vector[] → Vector[]
Graphic[] → Graphic[]
Raster[] → Raster[]
Color[] → Color[]
Gradient[] → Gradient[]
Artboard[] → Artboard[]