Nodes in this category compose graphical content of any kind, such as merging layers, making artboards and groups, blending and clipping, repeating and mirroring copies, and flattening nested groups.
Nodes
| Node | Details | Possible Types |
|---|---|---|
| Blend Mode | Applies the blend mode to the input graphics. Setting this allows for customizing how overlapping content is composited together. | Graphic → GraphicGraphic[] → Graphic[]Vector → VectorVector[] → Vector[]Raster → RasterRaster[] → Raster[]Color → ColorColor[] → Color[]Gradient → GradientGradient[] → Gradient[]String → StringString[] → String[] |
| Clipping Mask | Sets whether the input graphics inherit the alpha of the content beneath them, "clipping" them to that content. | Graphic → GraphicGraphic[] → Graphic[]Vector → VectorVector[] → Vector[]Raster → RasterRaster[] → Raster[]Color → ColorColor[] → Color[]Gradient → GradientGradient[] → Gradient[]String → StringString[] → String[] |
| Copy to Points | Node description coming soon. | Vector[] → Graphic[]Vector[] → Vector[]Vector[] → String[]Vector[] → Raster[]Vector[] → Color[]Vector[] → Gradient[] |
| Flatten Color | Converts a | Graphic[] → Color[] |
| Flatten Gradient | Converts a | Graphic[] → Gradient[] |
| Flatten Graphic | Removes a level of nesting from a | Graphic[] → Graphic[] |
| Flatten Raster | Converts a | Graphic[] → Raster[] |
| Flatten Vector | Converts a | Graphic[] → Vector[] |
| Into Group | Nests the input graphical content in a wrapper graphic, collecting it all into a single group. The inverse of this node is 'Flatten Graphic'. | Graphic[] → GraphicVector[] → GraphicRaster[] → GraphicColor[] → GraphicGradient[] → GraphicString[] → GraphicVec2[] → GraphicTransform → GraphicStroke[] → Graphic |
| Mirror | Node description coming soon. | Graphic → Graphic[]Graphic[] → Graphic[]Vector → Vector[]Vector[] → Vector[]Raster → Raster[]Raster[] → Raster[]Color → Color[]Color[] → Color[]Gradient → Gradient[]Gradient[] → Gradient[]String → String[]String[] → String[] |
| Opacity | Modifies the opacity and/or fill of the input graphics by multiplying the existing values by these percentages. Opacity affects the transparency of the content (together with anything above which is clipped to it). Fill affects the transparency of the content itself, independent of any content clipped to it. | Graphic → GraphicGraphic[] → Graphic[]Vector → VectorVector[] → Vector[]Raster → RasterRaster[] → Raster[]Color → ColorColor[] → Color[]Gradient → GradientGradient[] → Gradient[]String → StringString[] → String[] |
| Repeat | Node description coming soon. | String[] → String[]Bool[] → Bool[]Number[] → Number[]Integer[] → Integer[]Vec2[] → Vec2[]Transform[] → Transform[]Vector[] → Vector[]Graphic[] → Graphic[]Raster[] → Raster[]Color[] → Color[]Gradient[] → Gradient[]Artboard[] → Artboard[] |
| Repeat Array | Node description coming soon. | String[] → String[]Bool[] → Bool[]Number[] → Number[]Integer[] → Integer[]Vec2[] → Vec2[]Transform[] → Transform[]Vector[] → Vector[]Graphic[] → Graphic[]Raster[] → Raster[]Color[] → Color[]Gradient[] → Gradient[]Artboard[] → Artboard[] |
| Repeat Radial | Node description coming soon. | String[] → String[]Bool[] → Bool[]Number[] → Number[]Integer[] → Integer[]Vec2[] → Vec2[]Transform[] → Transform[]Vector[] → Vector[]Graphic[] → Graphic[]Raster[] → Raster[]Color[] → Color[]Gradient[] → Gradient[]Artboard[] → Artboard[] |
| Repeat on Points | Node description coming soon. | Vector[] → String[]Vector[] → Bool[]Vector[] → Number[]Vector[] → Integer[]Vector[] → Vec2[]Vector[] → Transform[]Vector[] → Vector[]Vector[] → Graphic[]Vector[] → Raster[]Vector[] → Color[]Vector[] → Gradient[]Vector[] → Artboard[] |